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F8: Mark Zuckerberg presents his 10-year roadmap

On April 12 in San Francisco, Mark Zuckerberg played along the necessary exercise every leader of a major U.S. tech firm has to go through by giving the opening keynote at the F8 conference. Demonstrating the service’s global reach, his presentation was also broadcast live at 29 meetups  around the world, from Paris to Nairobi, and... Read More »

Blinded by passion? The relevance of coding bootcamps for creative industries

A look at coding bootcamps, a popular approach to learn coding, and how creatives can benefit from this accelerated way of learning. Few creatives would tell you that they originally chose to work in the creative industries based on strategic, rational or economically motivated factors. Creative industries promote a culture that draws new recruits by... Read More »

Five trends observed at South by Southwest 2016

Now that the 2016 edition of the interactive festival is a thing of the past, here are the main ideas and trends that will shape both technology and the media in the coming years. A paradox transcends the South by Southwest interactive festival. On the one hand, we are told that things evolve fast and... Read More »

House of Cards: The TV series’ universe expands

For this week’s release of Season 4 of House of Cards on Netflix, the U.S. video-on-demand leader launched a big transmedia campaign. Decoding this communications initiative. “Transmedia” A slightly barbaric word whose definition is ... well, clear, according to Henry Jenkins, an eminent U.S. professor and one of the first transmedia storytelling theorists. According to... Read More »

Time Machine VR: Virtual Reality Dinosaur Safari

Live from the Montreal International Game Summit, Minority Media’s Rommel Romero introduces the eagerly awaited project Time Machine VR and shares the studio’s experience with developing a virtual reality game. Minority Media presents Time Machine VR, a pre-apocalyptic exploration and adventure game in which the player incarnates a scientist who travels through time to find... Read More »

Publishers Are Developers’ Best Marketing Friends

Encounter with three publishers during the Montréal International Game Summit. Learn how to grab their attention as well as the do’s and don’ts when it comes to marketing your Indie game. Meridian4, Ends in Four Games and Tilting Point shed light on the publisher’s role in the video game ecosystem. They provide tips to independent... Read More »

Introducing the Designer Journalist

The 2015 fall/winter edition of France-based Méta-Média’s handbook of the evolution of media trends: journalism, media usages and much more! In December 2015, Méta-Média published the 10th edition of its Cahier de Tendances sur l’évolution des médias (handbook of the evolution of media trends). Mainly focusing on journalism, the 10th edition explores the issues that... Read More »

Interactive Fiction: The Videogame / Film / Novel Hybrid

A look at “interactive fiction,” video game genre growing in popularity that favours storytelling and feelings over gameplay. Heavy Rain, released on PlayStation in 2010, sold more than 3 million copies in 3 years, with a new release for PS4 slated for March 2016. Lifeline ranked No. 1 in downloads for paid mobile games in... Read More »

Outlast, the art of horror video games

In an interview, Red Barrels studio co-founder Philippe Morin shares his ideas for development and promotion of independent games and reveals a few hints about the eagerly awaited Outlast 2 sequel. Outlast is a game of horror and survival with a non-combat approach and a large part of the gameplay involves ways of escape. Red... Read More »

Releasing the Keytrends 2016: Entering the Age of Experience

As the world continues to change, industry players are strategically venturing into digital technology with more experience under their belt. And with this experience comes the awareness that another experience, the User Experience, needs to lead content creation and distribution today. The User Experience is what’s driving the ever-growing connection and interdependence between content and... Read More »

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