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Gaëlle Engelberts

Gaëlle Engelberts

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A former television journalist at Radio-Canada, Gaëlle Engelberts is the editorial coordinator for CMF Trends. In parallel to her research and editing work with the Canada Media Fund’s Industry and Market Trends team, she recently completed a master’s degree in communication at Université du Québec à Montréal (UQAM) focused on new narrative forms in journalism and documentary, namely interactive webdocumentaries and serious games.
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Update or Die: How to Keep Your Digital Works Alive

Six hands-on tips on how to keep digital content alive for a long time. We are increasingly numerous to witness the disappearance of digital content....

Four Defining Characteristics of Digital Canada

What makes Canada digitally unique according to comScore? Our love for desktops, tablets and entertainment apps… In its Global Digital Future in Focus 2018 report, comScore analyzed...

Filter Bubbles, Fake News and Distribution in the Age of Personalization

From creating TV formats and brands to tackling the issue of filter bubbles, Daniel Ravner has a unique view on the opportunities and challenges...

Discoverability: Working with Filter Bubbles

Often perceived as a hindrance to discoverability, filter bubbles can also be helpful allies for both creators and content producers. Stitch Media’s Evan Jones...

Audience Building: Meeting Fans on Their Own Terms

Digital media veterans Catherine Warren and Moyra Rodger share five ways to build a loyal audience. Moyra Rodger, CEO of Magnify Digital, remembers March 12, 2015 as...

Women in Media and Technology: From Findings to Initiatives

There are several initiatives aimed at supporting women in media and technology (a list is provided at the end of this article). However, true gender parity...

How to Bring Your Mobile Game to Asia

Gaming consultant Josh Burns analyzes the opportunities and challenges in five key Asian markets and presents a nine-step process to start selling your mobile...

Promoting your indie game: ten lessons learned by Versus Evil

With 15 years of experience in video game development and publishing, Steve Escalante knows what works and what doesn’t when it comes to launching...

OTT’s impact on Canada’s video production ecosystem

Over-the-top (OTT) content providers are boosting the global video production market, including TV production and acquisition expenditures in Canada, according to data gathered by...

Bublcam: Keeping the Momentum Despite Delays After a Crowdfunding Campaign

Despite a successful crowdfunding campaign for Bublcam, the team behind this 360° camera had to manage and mitigate unsuspected technical delays. Name of project: Bublcam:...

Interviews with Dailymotion and TFO: How to build an audience?

Dailymotion’s chief operating officer and Groupe Média TFO’s chief executive officer share some useful tips on promoting digital content. The issue of audience engagement was...

Vice Everywhere

In 2017, Vice was valued at more than $5 billion, a far cry from just a decade ago, when it recorded revenues of only $28 million. How...

The International Buyers’ Coalition: An Alternative to the Goliaths of Streaming

What are the best options for producers when it comes to selling and distributing a film or TV series? A consortium of documentary buyers...